== Noncompliant Code Example

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public class Car{

  public DriveTrain drive;

  public void tearDown(){...}

  public void drive() {...}  // Noncompliant; duplicates field name
}

public class MyCar extends Car{
  public void teardown(){...}  // Noncompliant; not an override. It it really what's intended?

  public void drivefast(){...} 

  public void driveFast(){...} //Huh?
}
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