Jump statements, such as ``return``, ``yield break``, ``goto``, and ``continue`` let you change the default flow of program execution, but jump statements that direct the control flow to the original direction are just a waste of keystrokes.
== Noncompliant Code Example
----
void Foo()
{
goto A; // Noncompliant
A:
while (condition1)
if (condition2)
continue; // Noncompliant
}
else
DoTheThing();
return; // Noncompliant; this is a void method
== Compliant Solution
if (!condition2)