34 lines
986 B
Plaintext
34 lines
986 B
Plaintext
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Using the same value on either side of a binary operator is almost always a mistake. In the case of logical operators, it is either a copy/paste error and therefore a bug, or it is simply wasted code, and should be simplified. In the case of bitwise operators and most binary mathematical operators, having the same value on both sides of an operator yields predictable results, and should be simplified.
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This rule ignores <code>*</code>, <code>+</code>.
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== Noncompliant Code Example
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----
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if a == a { // always true
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doZ()
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}
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if a != a { // always false
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doY()
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}
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if a == b && a == b { // if the first one is true, the second one is too
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doX()
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}
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if a == b || a == b { // if the first one is true, the second one is too
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doW()
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}
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var j = 5 / 5 //always 1
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var k = 5 - 5 //always 0
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----
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== Exceptions
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Left-shifting 1 onto 1 is common in the construction of bit masks, and is ignored.
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----
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var i = 1 << 1; // Compliant
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var j = a << a; // Noncompliant
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----
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include::../see.adoc[]
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