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The use of ``++[DefaultValue]++`` with ``++[Optional]++`` has no more effect than ``++[Optional]++`` alone. That's because ``++[DefaultValue]++`` doesn't actually do anything; it merely indicates the intent for the value. More than likely, ``++[DefaultValue]++`` was used in confusion instead of ``++[DefaultParameterValue]++``.
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== Noncompliant Code Example
----
class MyClass
{
public void DoStuff([Optional][DefaultValue(4)]int i, int j = 5) // Noncompliant
{
Console.WriteLine(i);
}
public static void Main()
{
new MyClass().DoStuff(); // prints 0
}
}
----
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== Compliant Solution
----
class MyClass
{
public void DoStuff([Optional][DefaultParameterValue(4)]int i, int j = 5)
{
Console.WriteLine(i);
}
public static void Main()
{
new MyClass().DoStuff(); // prints 4
}
}
----
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ifdef::env-github,rspecator-view[]
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'''
== Implementation Specification
(visible only on this page)
include::message.adoc[]
include::highlighting.adoc[]
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'''
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== Comments And Links
(visible only on this page)
include::comments-and-links.adoc[]
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endif::env-github,rspecator-view[]