Classes that declare an implementation of ``++Serializable++`` should provide a serializable constructor. Without such a constructor, you'll be unable to deserialize the class.
Serialization constructors should be ``++private++`` for ``++sealed++`` types and ``++protected++`` otherwise.
== Noncompliant Code Example
----
[Serializable]
public class Person : ISerializable { // Noncompliant; missing serializable constructor
public void GetObjectData (SerializationInfo info, StreamingContext context) {
// ...
}
}
----
== Compliant Solution
----
[Serializable]
public class Person : ISerializable { // Noncompliant; missing serializable constructor
protected Person (SerializationInfo info, StreamingContext context) {
// ...
}
public void GetObjectData (SerializationInfo info, StreamingContext context) {