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== Why is this an issue?
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Dynamic memory allocation & deallocation (e.g. ``++malloc++`` / ``++free++``) is somewhat expensive. This is particularly true when it happens in a loop. It is good practice to allocate and deallocate memory only when it is needed.
This rule raises an issue when one, or more, execution path results in unused allocated memory.
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=== Noncompliant code example
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[source,cpp]
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----
int foo(int val) {
int ret;
char *buf = malloc(100);
if (!isPresent(val)) {
snprintf(buf, 100, "msg %d", val);
addToList(buf);
ret = 1;
} else { // Noncompliant: buf unused in this branch
ret = 2;
}
free(buf);
return ret;
}
----
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=== Compliant solution
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[source,cpp]
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----
int foo(int val) {
if (!isPresent(val)) {
char *buf = malloc(100);
snprintf(buf, 100, "msg %d", val);
addToList(buf);
free(buf);
return 1;
}
return 2;
}
----
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ifdef::env-github,rspecator-view[]
'''
== Implementation Specification
(visible only on this page)
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=== Message
Move this allocation & deallocation into the proper branch(es).
=== Highlighting
Primary: Allocation
Secondary: Deallocation
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endif::env-github,rspecator-view[]