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== Why is this an issue?
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The requirement for a final ``++default++`` clause is defensive programming. The clause should either take appropriate action, or contain a suitable comment as to why no action is taken. Even when the ``++switch++`` covers all current values of an ``++enum++``, a ``++default++`` case should still be used because there is no guarantee that the ``++enum++`` won't be extended.
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=== Noncompliant code example
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[source,csharp]
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----
int foo = 42;
switch (foo) // Noncompliant
{
case 0:
Console.WriteLine("foo = 0");
break;
case 42:
Console.WriteLine("foo = 42");
break;
}
----
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=== Compliant solution
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[source,csharp]
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----
int foo = 42;
switch (foo) // Compliant
{
case 0:
Console.WriteLine("foo = 0");
break;
case 42:
Console.WriteLine("foo = 42");
break;
default:
throw new InvalidOperationException("Unexpected value foo = " + foo);
}
----
include::../see.adoc[]
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ifdef::env-github,rspecator-view[]
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'''
== Implementation Specification
(visible only on this page)
include::../message.adoc[]
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'''
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== Comments And Links
(visible only on this page)
include::../comments-and-links.adoc[]
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endif::env-github,rspecator-view[]