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== Why is this an issue?
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Using ``++string.Equals++`` to determine if a string is empty is significantly slower than using ``++string.IsNullOrEmpty()++`` or checking for ``++string.Length == 0++``. ``++string.IsNullOrEmpty()++`` is both clear and concise, and therefore preferred to laborious, error-prone, manual null- and emptiness-checking.
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=== Noncompliant code example
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[source,csharp]
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----
"".Equals(name); // Noncompliant
!name.Equals(""); // Noncompliant
name.Equals(string.Empty); // Noncompliant
----
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=== Compliant solution
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[source,csharp]
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----
name != null && name.Length > 0 // Compliant but more error prone
!string.IsNullOrEmpty(name)
string.IsNullOrEmpty(name)
----
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ifdef::env-github,rspecator-view[]
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'''
== Implementation Specification
(visible only on this page)
include::message.adoc[]
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'''
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== Comments And Links
(visible only on this page)
include::comments-and-links.adoc[]
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endif::env-github,rspecator-view[]