Create rule S126: "if ... else if" constructs should end with "else" clauses (#4747)
* Add rust to rule S126 * Update RSPEC --------- Co-authored-by: yassin-kammoun-sonarsource <yassin-kammoun-sonarsource@users.noreply.github.com> Co-authored-by: yassin-kammoun-sonarsource <yassin.kammoun@sonarsource.com>
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rules/S126/rust/metadata.json
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rules/S126/rust/metadata.json
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{
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"tags": [
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"clippy"
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],
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"defaultQualityProfiles": [
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"Sonar way"
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]
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}
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rules/S126/rust/rule.adoc
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rules/S126/rust/rule.adoc
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== Why is this an issue?
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include::../description.adoc[]
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=== Noncompliant code example
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[source,rust,diff-id=1,diff-type=noncompliant]
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----
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if x == 0 {
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do_something();
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} else if x == 1 {
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do_something_else();
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}
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----
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=== Compliant solution
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[source,rust,diff-id=1,diff-type=compliant]
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----
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if x == 0 {
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do_something();
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} else if x == 1 {
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do_something_else();
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} else {
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panic!("Unexpected value for x");
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}
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----
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== Resources
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=== Documentation
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* Clippy Lints - https://rust-lang.github.io/rust-clippy/master/index.html#else_if_without_else
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