== Why is this an issue? Both the `List.Exists` method and `IEnumerable.Any` method can be used to find the first element that satisfies a predicate in a collection. However, `List.Exists` can be faster than `IEnumerable.Any` for `List` objects, as well as requires significantly less memory. For small collections, the performance difference may be negligible, but for large collections, it can be noticeable. The same applies to `ImmutableList` and arrays too. It is important to enable this rule with caution, as performance outcomes can vary significantly across different runtimes. Notably, the https://devblogs.microsoft.com/dotnet/performance-improvements-in-net-9/#collections[performance improvements in .NET 9] have brought `Any` closer to the performance of collection-specific `Exists` methods in most scenarios. *Applies to* * https://learn.microsoft.com/en-us/dotnet/api/system.collections.generic.list-1.exists[List] * https://learn.microsoft.com/en-us/dotnet/api/system.array.exists[Array] * https://learn.microsoft.com/en-us/dotnet/api/system.collections.immutable.immutablelist-1.exists[ImmutableList] === What is the potential impact? We measured at least 3x improvement in execution time. For more details see the `Benchmarks` section from the `More info` tab. Also, no memory allocations were needed for the `Exists` method, since the search is done in-place. === Exceptions Since `https://learn.microsoft.com/en-us/dotnet/framework/data/adonet/ef/language-reference/linq-to-entities[LINQ to Entities]` relies a lot on `System.Linq` for https://learn.microsoft.com/en-us/dotnet/framework/data/adonet/ef/language-reference/linq-to-entities#query-conversion[query conversion], this rule won't raise when used within LINQ to Entities syntaxes.