Typically you want to use ``++using++`` to create a local ``++IDisposable++`` variable; it will trigger disposal of the object when control passes out of the block's scope. The exception to this rule is when your method returns that ``++IDisposable++``. In that case ``++using++`` disposes of the object before the caller can make use of it, likely causing exceptions at runtime. So you should either remove ``++using++`` or avoid returning the ``++IDisposable++``.


== Noncompliant Code Example

----
public FileStream WriteToFile(string path, string text)
{
  using (var fs = File.Create(path)) // Noncompliant
  {
    var bytes = Encoding.UTF8.GetBytes(text);
    fs.Write(bytes, 0, bytes.Length);
    return fs; 
  }
}
----


== Compliant Solution

----
public FileStream WriteToFile(string path, string text)
{
  var fs = File.Create(path);
  var bytes = Encoding.UTF8.GetBytes(text);
  fs.Write(bytes, 0, bytes.Length);
  return fs;
}
----

