=== Exceptions Blocks in an `if` chain or `select` statement that contain a single line of code are ignored. [source,rpg] ---- if (a >= 0 and a < 10); doTheThing(); elseif (a >= 10 and a < 20); doTheOtherThing(); elseif (a >= 20 and a < 50); doTheThing(); //no issue, usually this is done on purpose to increase the readability else; doTheRest(); endif; ---- But this exception does not apply to `if` chains without `else`-s, or to `select`-s without `other` clauses when all branches have the same single line of code. In the case of `if` chains with `else`-s, or of `select`-s with `other` clauses, rule S3923 raises a bug. [source,rpg] ---- if (a >= 0 and a < 10); doTheThing(); elseif (a >= 20 and a < 50); doTheThing(); //Noncompliant, this might have been done on purpose but probably not endif; ----