== How to fix it in xUnit === Code examples ==== Noncompliant code example [source,csharp,diff-id=3,diff-type=noncompliant] ---- bool someResult; Assert.Equal(false, someResult); // Noncompliant: use Assert.False Assert.Equal(true, someResult); // Noncompliant: use Assert.True Assert.NotEqual(false, someResult); // Noncompliant: use Assert.True Assert.NotEqual(true, someResult); // Noncompliant: use Assert.False ---- ==== Compliant solution [source,csharp,diff-id=3,diff-type=compliant] ---- bool someResult; Assert.False(someResult); Assert.True(someResult); Assert.True(someResult); Assert.False(someResult); ----