Synchronizing on a class field synchronizes not on the field itself, but on the object assigned to it. So synchronizing on a non-``++final++`` field makes it possible for the field's value to change while a thread is in a block synchronized on the old value. That would allow a second thread, synchronized on the new value, to enter the block at the same time.


The story is very similar for synchronizing on parameters; two different threads running the method in parallel could pass two different object instances in to the method as parameters, completely undermining the synchronization.


== Noncompliant Code Example

[source,text]
----
private String color = "red";

private void doSomething(){
  synchronized(color) {  // Noncompliant; lock is actually on object instance "red" referred to by the color variable
    //...
    color = "green"; // other threads now allowed into this block
    // ...
  }
  synchronized(new Object()) { // Noncompliant this is a no-op.
     // ...
  }
}
----


== Compliant Solution

[source,text]
----
private String color = "red";
private final Object lockObj = new Object();

private void doSomething(){
  synchronized(lockObj) {
    //...
    color = "green";
    // ...
  }
}
----

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