== Why is this an issue? Typically you want to use ``++using++`` to create a local ``++IDisposable++`` variable; it will trigger disposal of the object when control passes out of the block's scope. The exception to this rule is when your method returns that ``++IDisposable++``. In that case ``++using++`` disposes of the object before the caller can make use of it, likely causing exceptions at runtime. So you should either remove ``++using++`` or avoid returning the ``++IDisposable++``. === Noncompliant code example [source,text] ---- public FileStream WriteToFile(string path, string text) { using (var fs = File.Create(path)) // Noncompliant { var bytes = Encoding.UTF8.GetBytes(text); fs.Write(bytes, 0, bytes.Length); return fs; } } ---- === Compliant solution [source,text] ---- public FileStream WriteToFile(string path, string text) { var fs = File.Create(path); var bytes = Encoding.UTF8.GetBytes(text); fs.Write(bytes, 0, bytes.Length); return fs; } ----