Having two ``++when++``s in a ``++switch++`` statement or two branches in an ``++if++`` chain with the same implementation is at best duplicate code, and at worst a coding error. If the same logic is truly needed for both instances, then in an ``++if++`` chain they should be combined, or for a ``++switch++``, one should fall through to the other. == Noncompliant Code Example ---- switch on i { when 1 { doFirstThing(); doSomething(); } when 2 { doSomethingDifferent(); } when 3 { // Noncompliant; duplicates when 1's implementation doFirstThing(); doSomething(); } when else { doTheRest(); } } if (a >= 0 && a < 10) { doFirstThing(); doTheThing(); } else if (a >= 10 && a < 20) { doTheOtherThing(); } else if (a >= 20 && a < 50) { doFirstThing(); doTheThing(); // Noncompliant; duplicates first condition } else { doTheRest(); } ---- == Exceptions Blocks in an ``++if++`` chain that contain a single line of code are ignored, as are blocks in a ``++switch++`` statement that contain a single line of code with or without a following ``++break++``. ---- if(a == 1) { doSomething(); //no issue, usually this is done on purpose to increase the readability } else if (a == 2) { doSomethingElse(); } else { doSomething(); } ---- But this exception does not apply to ``++if++`` chains without ``++else++``-s, or to ``++switch++``-es without default clauses when all branches have the same single line of code. In case of ``++if++`` chains with ``++else++``-s, or of ``++switch++``-es with default clauses, rule S3923 raises a bug. ---- if(a == 1) { doSomething(); //Noncompliant, this might have been done on purpose but probably not } else if (a == 2) { doSomething(); } ----