When working with ``float`` or ``double`` primitive types, it may be required to deal with ``NaN`` (Not a Number) values. When tested against itself, ``NaN`` will always answer ``false`` as long as the primitive wrapper type is not used. When the wrapper is used, it will always be ``true``. This property is illustrated in the code snipped below. ---- double d = getValue(); if (d == d) { // false for primitive 'double' when NaN, and true for any non-NaN values doSomething(); } Double bigD = getValue(); if (bigD == bigD) { // always true for wrapper type 'Double' when NaN, AND with any other Double value doSomething(); } ---- In order to remove any ambiguity, this rule raises an issue every time an equality test is used with ``double``, ``Double``, ``float`` or ``Float``, when both sides of the test are the same variable. The ``isNaN(...)`` methods from ``Double`` and ``Float`` should be preferred. == Noncompliant Code Example ---- double x = getValue(); if (x == x) { // Noncompliant doSomething(); } if (x == Double.NaN) { // Noncompliant doSomething(); } ---- == Compliant Solution ---- double x = getValue(); if (Double.isNaN(x)) { // compliant doSomething(); } ---- include::../see.adoc[]