== Why is this an issue? include::../description.adoc[] === Noncompliant code example [source,csharp] ---- public struct Coordinates { public int X { get; } public int Y { get; } [ExcludeFromCodeCoverage] // Noncompliant public override bool Equals(object obj) => obj is Coordinates coordinates && X == coordinates.X && Y == coordinates.Y; [ExcludeFromCodeCoverage] // Noncompliant public override int GetHashCode() { var hashCode = 1861411795; hashCode = hashCode * -1521134295 + X.GetHashCode(); hashCode = hashCode * -1521134295 + Y.GetHashCode(); return hashCode; } } ---- === Compliant solution [source,csharp] ---- public struct Coordinates { public int X { get; } public int Y { get; } [ExcludeFromCodeCoverage(Justification = "Code generated by Visual Studio refactoring")] // Compliant public override bool Equals(object obj) => obj is Coordinates coordinates && X == coordinates.X && Y == coordinates.Y; [ExcludeFromCodeCoverage(Justification = "Code generated by Visual Studio refactoring")] // Compliant public override int GetHashCode() { var hashCode = 1861411795; hashCode = hashCode * -1521134295 + X.GetHashCode(); hashCode = hashCode * -1521134295 + Y.GetHashCode(); return hashCode; } } ---- include::../see.adoc[]