== Why is this an issue? include::../description.adoc[] === Noncompliant code example [source,csharp] ---- void DoSomething() { ; // Noncompliant - was used as a kind of TODO marker } void DoSomethingElse() { Console.WriteLine("Hello, world!");; // Noncompliant - double ; // ... // Rarely, they are used on purpose as the body of a loop. It is a bad practice to // have side-effects outside of the loop: for (int i = 0; i < 3; Console.WriteLine(i), i++); // Noncompliant // ... } ---- === Compliant solution [source,csharp] ---- void DoSomething() { } void DoSomethingElse() { Console.WriteLine("Hello, world!"); // ... for (int i = 0; i < 3; i++) { Console.WriteLine(i); } // ... } ---- ifdef::env-github,rspecator-view[] ''' == Implementation Specification (visible only on this page) include::../message.adoc[] ''' == Comments And Links (visible only on this page) include::../comments-and-links.adoc[] endif::env-github,rspecator-view[]