== Why is this an issue? A loop with at most one iteration is equivalent to the use of an ``++if++`` statement to conditionally execute one piece of code. If the initial intention of the author was really to conditionally execute one piece of code, an ``++if++`` statement should be used instead. If that was not the initial intention of the author, the body of the loop should be fixed to use the nested ``++return++``, ``++break++`` or ``++throw++`` statements in a more appropriate way. === Noncompliant code example [source,csharp] ---- for (int i = 0; i < 10; i++) { Console.WriteLine(i); break; // Noncompliant, loop only executes once } ... foreach (var item in items) { return item; // Noncompliant, loop only executes once } ... ---- === Compliant solution [source,csharp] ---- for (int i = 0; i < 10; i++) { Console.WriteLine(i); } ... var item = items.FirstOrDefault(); if (item != null) { return item; } ... ---- ifdef::env-github,rspecator-view[] ''' == Implementation Specification (visible only on this page) include::message.adoc[] include::../highlighting.adoc[] ''' == Comments And Links (visible only on this page) include::../comments-and-links.adoc[] endif::env-github,rspecator-view[]