61 lines
1.1 KiB
Plaintext
61 lines
1.1 KiB
Plaintext
When a ``++static++`` constructor serves no other purpose that initializing ``++static++`` fields, it comes with an unnecessary performance cost because the compiler generates a check before each ``++static++`` method or instance constructor invocation.
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Instead, inline initialization is highly recommended.
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== Noncompliant Code Example
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[source,csharp]
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----
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namespace myLib
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{
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public class Foo
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{
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static int i;
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static string s;
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static Foo() // Noncompliant
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{
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i = 3;
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ResourceManager sm = new ResourceManager("strings", Assembly.GetExecutingAssembly());
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s = sm.GetString("mystring");
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}
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}
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}
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----
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== Compliant Solution
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[source,csharp]
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----
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namespace myLib
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{
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public class Foo
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{
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static int i =3;
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static string s = InitString();
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static string InitString()
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{
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ResourceManager sm = new ResourceManager("strings", Assembly.GetExecutingAssembly());
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return sm.GetString("mystring");
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}
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}
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}
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----
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ifdef::env-github,rspecator-view[]
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'''
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== Implementation Specification
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(visible only on this page)
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include::message.adoc[]
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include::highlighting.adoc[]
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endif::env-github,rspecator-view[]
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