70 lines
1.3 KiB
Plaintext
70 lines
1.3 KiB
Plaintext
It is possible in an ``++IDisposable++`` to call ``++Dispose++`` on class members from any method, but the contract of ``++Dispose++`` is that it will clean up all unmanaged resources. Move disposing of members to some other method, and you risk resource leaks.
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This rule also applies for disposable ref structs.
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== Noncompliant Code Example
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----
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public class ResourceHolder : IDisposable
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{
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private FileStream fs;
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public void OpenResource(string path)
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{
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this.fs = new FileStream(path, FileMode.Open);
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}
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public void CloseResource()
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{
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this.fs.Close();
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}
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public void CleanUp()
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{
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this.fs.Dispose(); // Noncompliant; Dispose not called in class' Dispose method
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}
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public void Dispose()
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{
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// method added to satisfy demands of interface
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}
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}
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----
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== Compliant Solution
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----
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public class ResourceHolder : IDisposable
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{
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private FileStream fs;
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public void OpenResource(string path)
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{
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this.fs = new FileStream(path, FileMode.Open);
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}
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public void CloseResource()
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{
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this.fs.Close();
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}
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public void Dispose()
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{
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this.fs.Dispose();
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}
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}
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----
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== See
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* http://cwe.mitre.org/data/definitions/459.html[MITRE, CWE-459] - Incomplete Cleanup
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ifdef::env-github,rspecator-view[]
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'''
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== Comments And Links
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(visible only on this page)
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include::comments-and-links.adoc[]
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endif::env-github,rspecator-view[]
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