rspec/rules/S1862/swift/rule.adoc
2020-12-23 14:59:06 +01:00

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A ``switch`` and a chain of ``if``/``else if`` statements is evaluated from top to bottom. At most, only one branch will be executed: the first one with a condition that evaluates to ``true``.
Therefore, duplicating a condition automatically leads to dead code. Usually, this is due to a copy/paste error. At best, it's simply dead code and at worst, it's a bug that is likely to induce further bugs as the code is maintained, and obviously it could lead to unexpected behavior.
== Noncompliant Code Example
----
if param == 1 {
openWindow()
} else if param == 2 {
closeWindow()
} else if param == 1 { // Noncompliant
moveWindowToTheBackground()
}
switch i {
case 1:
//...
case 3:
//...
case 1: // Noncompliant
//...
default:
// ...
}
----
== Compliant Solution
----
if param == 1 {
openWindow()
} else if param == 2 {
closeWindow()
} else if param == 3 {
moveWindowToTheBackground()
}
switch i {
case 1:
//...
case 3:
//...
default:
// ...
}
----
include::../see.adoc[]