36 lines
1022 B
Plaintext
36 lines
1022 B
Plaintext
== Why is this an issue?
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Calling ``++GC.Collect++`` is rarely necessary, and can significantly affect application performance. That's because it triggers a blocking operation that examines _every object in memory_ for cleanup. Further, you don't have control over when this blocking cleanup will actually run.
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As a general rule, the consequences of calling this method far outweigh the benefits unless perhaps you've just triggered some event that is unique in the run of your program that caused a lot of long-lived objects to die.
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This rule raises an issue when ``++GC.Collect++`` is invoked.
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=== Noncompliant code example
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[source,csharp]
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----
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static void Main(string[] args)
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{
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// ...
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GC.Collect(2, GCCollectionMode.Optimized); // Noncompliant
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}
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----
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ifdef::env-github,rspecator-view[]
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'''
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== Implementation Specification
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(visible only on this page)
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include::../message.adoc[]
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'''
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== Comments And Links
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(visible only on this page)
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include::../comments-and-links.adoc[]
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endif::env-github,rspecator-view[]
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