example stream 方式
This commit is contained in:
parent
e60fa21a0f
commit
d86ca64fdf
@ -1,8 +1,8 @@
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import ws from 'ws';
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import ws from 'ws';
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process.env["NODE_TLS_REJECT_UNAUTHORIZED"]="0"
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process.env["NODE_TLS_REJECT_UNAUTHORIZED"]="0"
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const ADDR = "ws://112.74.39.99:8080/ws"
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// const ADDR = "ws://112.74.39.99:8080/ws"
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// const ADDR = "ws://127.0.0.1:8080/ws"
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const ADDR = "ws://127.0.0.1:8080/ws"
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export function makeClient(
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export function makeClient(
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onMessage: ((data: ws.RawData) => void) | any = undefined,
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onMessage: ((data: ws.RawData) => void) | any = undefined,
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@ -1,18 +1,18 @@
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import ws from 'ws';
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import ws from 'ws';
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import { makeClient } from "./common";
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import { makeClient } from "./common";
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let req = {
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"cmd" : "exec_chat",
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"request_id" : 123, // 随机生成 (必填)
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"language" : "en", // 语言, en-英文, cn-中文,默认为 en (可选)
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"msg" : "What would be a good company name a company that makes colorful socks?",
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"model" : "local qwen2.5-coder:7b", //(必填)
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"stream" : false // stream方式返回,目前未支持 (可选)
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}
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async function run() {
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async function run() {
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let client = await makeClient()
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let client = await makeClient()
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req.stream = false
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let req = {
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"cmd" : "exec_chat",
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"request_id" : 123, // 随机生成 (必填)
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"language" : "en", // 语言, en-英文, cn-中文,默认为 en (可选)
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"msg" : "What would be a good company name a company that makes colorful socks?",
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"model" : "local qwen2.5-coder:7b", //(必填)
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"stream" : false // stream方式返回,目前未支持 (可选)
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}
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client.send(JSON.stringify(req))
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client.send(JSON.stringify(req))
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}
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}
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@ -24,15 +24,7 @@ async function run_stream() {
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// console.log(data.toString())
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// console.log(data.toString())
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})
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})
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let req = {
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req.stream = true
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"cmd" : "exec_chat",
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"request_id" : 123, // 随机生成 (必填)
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"language" : "en", // 语言, en-英文, cn-中文,默认为 en (可选)
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"msg" : "What would be a good company name a company that makes colorful socks?",
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"model" : "local qwen2.5-coder:7b", //(必填)
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"stream" : true // stream方式返回,目前未支持 (可选)
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}
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client.send(JSON.stringify(req))
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client.send(JSON.stringify(req))
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}
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}
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@ -1,25 +1,39 @@
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import ws from 'ws';
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import { makeClient } from "./common";
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import { makeClient } from "./common";
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let selected_text = {
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"filepath": "example\\\\game.py", // 文件路径
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"range": {
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"start": { "line": 33, "character": 0}, // 从33行0字符开始
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"end" : { "line": 45, "character": 41} // 到45行41字符结束
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},
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"text": `def change_direction(new_direction): \n\n\tglobal direction \n\n\tif new_direction == 'left': \n\t\tif direction != 'right': \n\t\t\tdirection = new_direction \n\telif new_direction == 'right': \n\t\tif direction != 'left': \n\t\t\tdirection = new_direction \n\telif new_direction == 'up': \n\t\tif direction != 'down': \n\t\t\tdirection = new_direction \n\telif new_direction == 'down': \n\t\tif direction != 'up': \n\t\t\tdirection = new_direction` // 源码片段
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}
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let req = {
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"cmd" : "exec_docstring",
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"request_id": 123, // 随机生成 (必填)
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"model" : "local qwen2.5-coder:7b", //(必填)
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"stream" : false,
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"selected_text": selected_text,
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}
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async function run() {
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async function run() {
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let client = await makeClient()
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let client = await makeClient()
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req.stream = false
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let selected_text = {
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"filepath": "example\\\\game.py", // 文件路径
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"range": {
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"start": { "line": 33, "character": 0}, // 从33行0字符开始
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"end" : { "line": 45, "character": 41} // 到45行41字符结束
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},
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"text": `def change_direction(new_direction): \n\n\tglobal direction \n\n\tif new_direction == 'left': \n\t\tif direction != 'right': \n\t\t\tdirection = new_direction \n\telif new_direction == 'right': \n\t\tif direction != 'left': \n\t\t\tdirection = new_direction \n\telif new_direction == 'up': \n\t\tif direction != 'down': \n\t\t\tdirection = new_direction \n\telif new_direction == 'down': \n\t\tif direction != 'up': \n\t\t\tdirection = new_direction` // 源码片段
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}
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let req = {
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"cmd" : "exec_docstring",
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"request_id": 123, // 随机生成 (必填)
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"model" : "local deepseek-r1:32b", //(必填)
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"stream" : false,
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"selected_text": selected_text,
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}
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client.send(JSON.stringify(req))
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client.send(JSON.stringify(req))
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}
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}
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run()
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async function run_stream() {
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let client = await makeClient((data: ws.RawData)=>{
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let d = JSON.parse(data.toString())
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process.stdout.write(d.msg)
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// console.log(data.toString())
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})
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req.stream = true
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client.send(JSON.stringify(req))
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}
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run_stream()
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@ -1,35 +1,49 @@
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import ws from 'ws';
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import { makeClient } from "./common";
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import { makeClient } from "./common";
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let selected_text = {
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"filepath": "example\\\\game.py", // 文件路径
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"range": {
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"start": { "line": 33, "character": 0}, // 从33行0字符开始
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"end" : { "line": 45, "character": 41} // 到45行41字符结束
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},
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"text": `class Food: \n\n\tdef __init__(self): \n\n\t\tx = random.randint(0, \n\t\t\t\t(WIDTH / SPACE_SIZE)-1) * SPACE_SIZE \n\t\ty = random.randint(0, \n\t\t\t\t(HEIGHT / SPACE_SIZE) - 1) * SPACE_SIZE \n\n\t\tself.coordinates = [x, y] \n\n\t\tcanvas.create_oval(x, y, x + SPACE_SIZE, y +\n\t\t\t\t\t\tSPACE_SIZE, fill=FOOD, tag="food") ` // 源码片段
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}
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let visible_text = {
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"filepath": "g:\\\\workspace\\\\example\\\\game.py",
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"range": {
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"start": { "line": 6, "character": 0},
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"end" : { "line": 69, "character": 0}
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},
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"text": `WIDTH = 500\nHEIGHT = 500\nSPEED = 200\nSPACE_SIZE = 20\nBODY_SIZE = 2\nSNAKE = "#0000FF"\nFOOD = "#FFFF00"\nBACKGROUND = "#000000"\n\n# Class to design the snake \nclass Snake: \n\n\tdef __init__(self): \n\t\tself.body_size = BODY_SIZE \n\t\tself.coordinates = [] \n\t\tself.squares = [] \n\n\t\tfor i in range(0, BODY_SIZE): \n\t\t\tself.coordinates.append([0, 0]) \n\n\t\tfor x, y in self.coordinates: \n\t\t\tsquare = canvas.create_rectangle( \n\t\t\t\tx, y, x + SPACE_SIZE, y + SPACE_SIZE, \n\t\t\t\t\tfill=SNAKE, tag="snake") \n\t\t\tself.squares.append(square) \n\n# Class to design the food \nclass Food: \n\n\tdef __init__(self): \n\n\t\tx = random.randint(0, \n\t\t\t\t(WIDTH / SPACE_SIZE)-1) * SPACE_SIZE \n\t\ty = random.randint(0, \n\t\t\t\t(HEIGHT / SPACE_SIZE) - 1) * SPACE_SIZE \n\n\t\tself.coordinates = [x, y] \n\n\t\tcanvas.create_oval(x, y, x + SPACE_SIZE, y +\n\t\t\t\t\t\tSPACE_SIZE, fill=FOOD, tag="food") \n\n# Function to check the next move of snake \ndef next_turn(snake, food): \n\n\tx, y = snake.coordinates[0] \n\n\tif direction == "up": \n\t\ty -= SPACE_SIZE \n\telif direction == "down": \n\t\ty += SPACE_SIZE \n\telif direction == "left": \n\t\tx -= SPACE_SIZE \n\telif direction == "right": \n\t\tx += SPACE_SIZE \n\n\tsnake.coordinates.insert(0, (x, y)) \n\n\tsquare = canvas.create_rectangle( \n\t\tx, y, x + SPACE_SIZE, \n\t\t\t\ty + SPACE_SIZE, fill=SNAKE) \n\n\tsnake.squares.insert(0, square) \n\n\tif x == food.coordinates[0] and y == food.coordinates[1]: `
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}
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let req = {
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"cmd" : "exec_explain",
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"request_id": 123, // 随机生成 (必填)
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"model" : "local deepseek-r1:32b", //(必填)
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"stream" : false,
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"selected_text": selected_text,
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"visible_text" : visible_text
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}
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async function run() {
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async function run() {
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let client = await makeClient()
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let client = await makeClient()
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req.stream = false
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let selected_text = {
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"filepath": "example\\\\game.py", // 文件路径
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"range": {
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"start": { "line": 33, "character": 0}, // 从33行0字符开始
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"end" : { "line": 45, "character": 41} // 到45行41字符结束
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},
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"text": `class Food: \n\n\tdef __init__(self): \n\n\t\tx = random.randint(0, \n\t\t\t\t(WIDTH / SPACE_SIZE)-1) * SPACE_SIZE \n\t\ty = random.randint(0, \n\t\t\t\t(HEIGHT / SPACE_SIZE) - 1) * SPACE_SIZE \n\n\t\tself.coordinates = [x, y] \n\n\t\tcanvas.create_oval(x, y, x + SPACE_SIZE, y +\n\t\t\t\t\t\tSPACE_SIZE, fill=FOOD, tag="food") ` // 源码片段
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}
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let visible_text = {
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"filepath": "g:\\\\workspace\\\\example\\\\game.py",
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"range": {
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"start": { "line": 6, "character": 0},
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"end" : { "line": 69, "character": 0}
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},
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"text": `WIDTH = 500\nHEIGHT = 500\nSPEED = 200\nSPACE_SIZE = 20\nBODY_SIZE = 2\nSNAKE = "#0000FF"\nFOOD = "#FFFF00"\nBACKGROUND = "#000000"\n\n# Class to design the snake \nclass Snake: \n\n\tdef __init__(self): \n\t\tself.body_size = BODY_SIZE \n\t\tself.coordinates = [] \n\t\tself.squares = [] \n\n\t\tfor i in range(0, BODY_SIZE): \n\t\t\tself.coordinates.append([0, 0]) \n\n\t\tfor x, y in self.coordinates: \n\t\t\tsquare = canvas.create_rectangle( \n\t\t\t\tx, y, x + SPACE_SIZE, y + SPACE_SIZE, \n\t\t\t\t\tfill=SNAKE, tag="snake") \n\t\t\tself.squares.append(square) \n\n# Class to design the food \nclass Food: \n\n\tdef __init__(self): \n\n\t\tx = random.randint(0, \n\t\t\t\t(WIDTH / SPACE_SIZE)-1) * SPACE_SIZE \n\t\ty = random.randint(0, \n\t\t\t\t(HEIGHT / SPACE_SIZE) - 1) * SPACE_SIZE \n\n\t\tself.coordinates = [x, y] \n\n\t\tcanvas.create_oval(x, y, x + SPACE_SIZE, y +\n\t\t\t\t\t\tSPACE_SIZE, fill=FOOD, tag="food") \n\n# Function to check the next move of snake \ndef next_turn(snake, food): \n\n\tx, y = snake.coordinates[0] \n\n\tif direction == "up": \n\t\ty -= SPACE_SIZE \n\telif direction == "down": \n\t\ty += SPACE_SIZE \n\telif direction == "left": \n\t\tx -= SPACE_SIZE \n\telif direction == "right": \n\t\tx += SPACE_SIZE \n\n\tsnake.coordinates.insert(0, (x, y)) \n\n\tsquare = canvas.create_rectangle( \n\t\tx, y, x + SPACE_SIZE, \n\t\t\t\ty + SPACE_SIZE, fill=SNAKE) \n\n\tsnake.squares.insert(0, square) \n\n\tif x == food.coordinates[0] and y == food.coordinates[1]: `
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}
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let req = {
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"cmd" : "exec_explain",
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"request_id": 123, // 随机生成 (必填)
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"model" : "local deepseek-r1:32b", //(必填)
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"stream" : false,
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"selected_text": selected_text,
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"visible_text" : visible_text
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}
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client.send(JSON.stringify(req))
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client.send(JSON.stringify(req))
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}
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}
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run()
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async function run_stream() {
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let client = await makeClient((data: ws.RawData)=>{
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let d = JSON.parse(data.toString())
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process.stdout.write(d.msg)
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// console.log(data.toString())
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})
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req.stream = true
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client.send(JSON.stringify(req))
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}
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run_stream()
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@ -1,31 +1,38 @@
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import ws from 'ws';
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import ws from 'ws';
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import { makeClient } from "./common";
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import { makeClient } from "./common";
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let selected_text = {
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"filepath": "example\\\\game.py", // 文件路径
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"range": {
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"start": { "line": 33, "character": 0}, // 从33行0字符开始
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"end" : { "line": 45, "character": 41} // 到45行41字符结束
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},
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"text": `def change_direction(new_direction): \n\n\tglobal direction \n\n\tif new_direction == 'left': \n\t\tif direction != 'right': \n\t\t\tdirection = new_direction \n\telif new_direction == 'right': \n\t\tif direction != 'left': \n\t\t\tdirection = new_direction \n\telif new_direction == 'up': \n\t\tif direction != 'down': \n\t\t\tdirection = new_direction \n\telif new_direction == 'down': \n\t\tif direction != 'up': \n\t\t\tdirection = new_direction` // 源码片段
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}
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let req = {
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"cmd" : "exec_fix",
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"request_id": 123, // 随机生成 (必填)
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"model" : "local deepseek-r1:32b", //(必填)
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"stream" : false,
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"selected_text": selected_text,
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}
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async function run() {
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async function run() {
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let client = await makeClient((data: ws.RawData)=>{
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let client = await makeClient()
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let d = JSON.parse(data.toString())
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req.stream = false
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console.log("------------------------------- msg start -------------------------------")
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console.log(d.msg)
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console.log("------------------------------- msg end -------------------------------")
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})
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let selected_text = {
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"filepath": "example\\\\game.py", // 文件路径
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"range": {
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"start": { "line": 33, "character": 0}, // 从33行0字符开始
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"end" : { "line": 45, "character": 41} // 到45行41字符结束
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},
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"text": `def change_direction(new_direction): \n\n\tglobal direction \n\n\tif new_direction == 'left': \n\t\tif direction != 'right': \n\t\t\tdirection = new_direction \n\telif new_direction == 'right': \n\t\tif direction != 'left': \n\t\t\tdirection = new_direction \n\telif new_direction == 'up': \n\t\tif direction != 'down': \n\t\t\tdirection = new_direction \n\telif new_direction == 'down': \n\t\tif direction != 'up': \n\t\t\tdirection = new_direction` // 源码片段
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}
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let req = {
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"cmd" : "exec_fix",
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"request_id": 123, // 随机生成 (必填)
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"model" : "local deepseek-r1:32b", //(必填)
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"stream" : false,
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"selected_text": selected_text,
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}
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client.send(JSON.stringify(req))
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client.send(JSON.stringify(req))
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}
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}
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run()
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async function run_stream() {
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let client = await makeClient((data: ws.RawData)=>{
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let d = JSON.parse(data.toString())
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process.stdout.write(d.msg)
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// console.log(data.toString())
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})
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req.stream = true
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client.send(JSON.stringify(req))
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}
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run_stream()
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@ -1,31 +1,39 @@
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import ws from 'ws';
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import ws from 'ws';
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import { makeClient } from "./common";
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import { makeClient } from "./common";
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let selected_text = {
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"filepath": "example\\\\game.py", // 文件路径
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"range": {
|
||||||
|
"start": { "line": 33, "character": 0}, // 从33行0字符开始
|
||||||
|
"end" : { "line": 45, "character": 41} // 到45行41字符结束
|
||||||
|
},
|
||||||
|
"text": `def change_direction(new_direction): \n\n\tglobal direction \n\n\tif new_direction == 'left': \n\t\tif direction != 'right': \n\t\t\tdirection = new_direction \n\telif new_direction == 'right': \n\t\tif direction != 'left': \n\t\t\tdirection = new_direction \n\telif new_direction == 'up': \n\t\tif direction != 'down': \n\t\t\tdirection = new_direction \n\telif new_direction == 'down': \n\t\tif direction != 'up': \n\t\t\tdirection = new_direction` // 源码片段
|
||||||
|
}
|
||||||
|
|
||||||
|
let req = {
|
||||||
|
"cmd" : "exec_optimize",
|
||||||
|
"request_id": 123, // 随机生成 (必填)
|
||||||
|
"model" : "local deepseek-r1:32b", //(必填)
|
||||||
|
"stream" : false,
|
||||||
|
"selected_text": selected_text,
|
||||||
|
}
|
||||||
|
|
||||||
async function run() {
|
async function run() {
|
||||||
let client = await makeClient((data: ws.RawData)=>{
|
let client = await makeClient()
|
||||||
let d = JSON.parse(data.toString())
|
req.stream = false
|
||||||
console.log("------------------------------- msg start -------------------------------")
|
|
||||||
console.log(d.msg)
|
|
||||||
console.log("------------------------------- msg end -------------------------------")
|
|
||||||
})
|
|
||||||
|
|
||||||
let selected_text = {
|
|
||||||
"filepath": "example\\\\game.py", // 文件路径
|
|
||||||
"range": {
|
|
||||||
"start": { "line": 33, "character": 0}, // 从33行0字符开始
|
|
||||||
"end" : { "line": 45, "character": 41} // 到45行41字符结束
|
|
||||||
},
|
|
||||||
"text": `def change_direction(new_direction): \n\n\tglobal direction \n\n\tif new_direction == 'left': \n\t\tif direction != 'right': \n\t\t\tdirection = new_direction \n\telif new_direction == 'right': \n\t\tif direction != 'left': \n\t\t\tdirection = new_direction \n\telif new_direction == 'up': \n\t\tif direction != 'down': \n\t\t\tdirection = new_direction \n\telif new_direction == 'down': \n\t\tif direction != 'up': \n\t\t\tdirection = new_direction` // 源码片段
|
|
||||||
}
|
|
||||||
|
|
||||||
let req = {
|
|
||||||
"cmd" : "exec_optimize",
|
|
||||||
"request_id": 123, // 随机生成 (必填)
|
|
||||||
"model" : "local deepseek-r1:32b", //(必填)
|
|
||||||
"stream" : false,
|
|
||||||
"selected_text": selected_text,
|
|
||||||
}
|
|
||||||
client.send(JSON.stringify(req))
|
client.send(JSON.stringify(req))
|
||||||
}
|
}
|
||||||
|
|
||||||
run()
|
|
||||||
|
async function run_stream() {
|
||||||
|
let client = await makeClient((data: ws.RawData)=>{
|
||||||
|
let d = JSON.parse(data.toString())
|
||||||
|
process.stdout.write(d.msg)
|
||||||
|
// console.log(data.toString())
|
||||||
|
})
|
||||||
|
req.stream = true
|
||||||
|
client.send(JSON.stringify(req))
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
run_stream()
|
||||||
|
@ -1,31 +1,39 @@
|
|||||||
import ws from 'ws';
|
import ws from 'ws';
|
||||||
import { makeClient } from "./common";
|
import { makeClient } from "./common";
|
||||||
|
|
||||||
|
let selected_text = {
|
||||||
|
"filepath": "example\\\\game.py", // 文件路径
|
||||||
|
"range": {
|
||||||
|
"start": { "line": 33, "character": 0}, // 从33行0字符开始
|
||||||
|
"end" : { "line": 45, "character": 41} // 到45行41字符结束
|
||||||
|
},
|
||||||
|
"text": `def change_direction(new_direction): \n\n\tglobal direction \n\n\tif new_direction == 'left': \n\t\tif direction != 'right': \n\t\t\tdirection = new_direction \n\telif new_direction == 'right': \n\t\tif direction != 'left': \n\t\t\tdirection = new_direction \n\telif new_direction == 'up': \n\t\tif direction != 'down': \n\t\t\tdirection = new_direction \n\telif new_direction == 'down': \n\t\tif direction != 'up': \n\t\t\tdirection = new_direction` // 源码片段
|
||||||
|
}
|
||||||
|
|
||||||
|
let req = {
|
||||||
|
"cmd" : "exec_fix",
|
||||||
|
"request_id": 123, // 随机生成 (必填)
|
||||||
|
"model" : "local deepseek-r1:32b", //(必填)
|
||||||
|
"stream" : false,
|
||||||
|
"selected_text": selected_text,
|
||||||
|
}
|
||||||
|
|
||||||
async function run() {
|
async function run() {
|
||||||
let client = await makeClient((data: ws.RawData)=>{
|
let client = await makeClient()
|
||||||
let d = JSON.parse(data.toString())
|
req.stream = false
|
||||||
console.log("------------------------------- msg start -------------------------------")
|
|
||||||
console.log(d.msg)
|
|
||||||
console.log("------------------------------- msg end -------------------------------")
|
|
||||||
})
|
|
||||||
|
|
||||||
let selected_text = {
|
|
||||||
"filepath": "example\\\\game.py", // 文件路径
|
|
||||||
"range": {
|
|
||||||
"start": { "line": 33, "character": 0}, // 从33行0字符开始
|
|
||||||
"end" : { "line": 45, "character": 41} // 到45行41字符结束
|
|
||||||
},
|
|
||||||
"text": `def change_direction(new_direction): \n\n\tglobal direction \n\n\tif new_direction == 'left': \n\t\tif direction != 'right': \n\t\t\tdirection = new_direction \n\telif new_direction == 'right': \n\t\tif direction != 'left': \n\t\t\tdirection = new_direction \n\telif new_direction == 'up': \n\t\tif direction != 'down': \n\t\t\tdirection = new_direction \n\telif new_direction == 'down': \n\t\tif direction != 'up': \n\t\t\tdirection = new_direction` // 源码片段
|
|
||||||
}
|
|
||||||
|
|
||||||
let req = {
|
|
||||||
"cmd" : "exec_fix",
|
|
||||||
"request_id": 123, // 随机生成 (必填)
|
|
||||||
"model" : "local deepseek-r1:32b", //(必填)
|
|
||||||
"stream" : false,
|
|
||||||
"selected_text": selected_text,
|
|
||||||
}
|
|
||||||
client.send(JSON.stringify(req))
|
client.send(JSON.stringify(req))
|
||||||
}
|
}
|
||||||
|
|
||||||
run()
|
|
||||||
|
async function run_stream() {
|
||||||
|
let client = await makeClient((data: ws.RawData)=>{
|
||||||
|
let d = JSON.parse(data.toString())
|
||||||
|
process.stdout.write(d.msg)
|
||||||
|
// console.log(data.toString())
|
||||||
|
})
|
||||||
|
req.stream = true
|
||||||
|
client.send(JSON.stringify(req))
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
run_stream()
|
||||||
|
188
examples/src/game.py
Normal file
188
examples/src/game.py
Normal file
@ -0,0 +1,188 @@
|
|||||||
|
# Program in Python to create a Snake Game
|
||||||
|
|
||||||
|
from tkinter import *
|
||||||
|
import random
|
||||||
|
|
||||||
|
# Initialising Dimensions of Game
|
||||||
|
WIDTH = 500
|
||||||
|
HEIGHT = 500
|
||||||
|
SPEED = 200
|
||||||
|
SPACE_SIZE = 20
|
||||||
|
BODY_SIZE = 2
|
||||||
|
SNAKE = "#0000FF"
|
||||||
|
FOOD = "#FFFF00"
|
||||||
|
BACKGROUND = "#000000"
|
||||||
|
|
||||||
|
# Class to design the snake
|
||||||
|
class Snake:
|
||||||
|
|
||||||
|
def __init__(self):
|
||||||
|
self.body_size = BODY_SIZE
|
||||||
|
self.coordinates = []
|
||||||
|
self.squares = []
|
||||||
|
|
||||||
|
for i in range(0, BODY_SIZE):
|
||||||
|
self.coordinates.append([0, 0])
|
||||||
|
|
||||||
|
for x, y in self.coordinates:
|
||||||
|
square = canvas.create_rectangle(
|
||||||
|
x, y, x + SPACE_SIZE, y + SPACE_SIZE,
|
||||||
|
fill=SNAKE, tag="snake")
|
||||||
|
self.squares.append(square)
|
||||||
|
|
||||||
|
# Class to design the food
|
||||||
|
class Food:
|
||||||
|
|
||||||
|
def __init__(self):
|
||||||
|
|
||||||
|
x = random.randint(0,
|
||||||
|
(WIDTH / SPACE_SIZE)-1) * SPACE_SIZE
|
||||||
|
y = random.randint(0,
|
||||||
|
(HEIGHT / SPACE_SIZE) - 1) * SPACE_SIZE
|
||||||
|
|
||||||
|
self.coordinates = [x, y]
|
||||||
|
|
||||||
|
canvas.create_oval(x, y, x + SPACE_SIZE, y +
|
||||||
|
SPACE_SIZE, fill=FOOD, tag="food")
|
||||||
|
|
||||||
|
# Function to check the next move of snake
|
||||||
|
def next_turn(snake, food):
|
||||||
|
|
||||||
|
x, y = snake.coordinates[0]
|
||||||
|
|
||||||
|
if direction == "up":
|
||||||
|
y -= SPACE_SIZE
|
||||||
|
elif direction == "down":
|
||||||
|
y += SPACE_SIZE
|
||||||
|
elif direction == "left":
|
||||||
|
x -= SPACE_SIZE
|
||||||
|
elif direction == "right":
|
||||||
|
x += SPACE_SIZE
|
||||||
|
|
||||||
|
snake.coordinates.insert(0, (x, y))
|
||||||
|
|
||||||
|
square = canvas.create_rectangle(
|
||||||
|
x, y, x + SPACE_SIZE,
|
||||||
|
y + SPACE_SIZE, fill=SNAKE)
|
||||||
|
|
||||||
|
snake.squares.insert(0, square)
|
||||||
|
|
||||||
|
if x == food.coordinates[0] and y == food.coordinates[1]:
|
||||||
|
|
||||||
|
global score
|
||||||
|
|
||||||
|
score += 1
|
||||||
|
|
||||||
|
label.config(text="Points:{}".format(score))
|
||||||
|
|
||||||
|
canvas.delete("food")
|
||||||
|
|
||||||
|
food = Food()
|
||||||
|
|
||||||
|
else:
|
||||||
|
|
||||||
|
del snake.coordinates[-1]
|
||||||
|
|
||||||
|
canvas.delete(snake.squares[-1])
|
||||||
|
|
||||||
|
del snake.squares[-1]
|
||||||
|
|
||||||
|
if check_collisions(snake):
|
||||||
|
game_over()
|
||||||
|
|
||||||
|
else:
|
||||||
|
window.after(SPEED, next_turn, snake, food)
|
||||||
|
|
||||||
|
# Function to control direction of snake
|
||||||
|
def change_direction(new_direction):
|
||||||
|
|
||||||
|
global direction
|
||||||
|
|
||||||
|
if new_direction == 'left':
|
||||||
|
if direction != 'right':
|
||||||
|
direction = new_direction
|
||||||
|
elif new_direction == 'right':
|
||||||
|
if direction != 'left':
|
||||||
|
direction = new_direction
|
||||||
|
elif new_direction == 'up':
|
||||||
|
if direction != 'down':
|
||||||
|
direction = new_direction
|
||||||
|
elif new_direction == 'down':
|
||||||
|
if direction != 'up':
|
||||||
|
direction = new_direction
|
||||||
|
|
||||||
|
# function to check snake's collision and position
|
||||||
|
def check_collisions(snake):
|
||||||
|
|
||||||
|
x, y = snake.coordinates[0]
|
||||||
|
|
||||||
|
if x < 0 or x >= WIDTH:
|
||||||
|
return True
|
||||||
|
elif y < 0 or y >= HEIGHT:
|
||||||
|
return True
|
||||||
|
|
||||||
|
for body_part in snake.coordinates[1:]:
|
||||||
|
if x == body_part[0] and y == body_part[1]:
|
||||||
|
return True
|
||||||
|
|
||||||
|
return False
|
||||||
|
|
||||||
|
# Function to control everything
|
||||||
|
def game_over():
|
||||||
|
|
||||||
|
canvas.delete(ALL)
|
||||||
|
canvas.create_text(canvas.winfo_width()/2,
|
||||||
|
canvas.winfo_height()/2,
|
||||||
|
font=('consolas', 70),
|
||||||
|
text="GAME OVER", fill="red",
|
||||||
|
tag="gameover")
|
||||||
|
|
||||||
|
# Giving title to the gaming window
|
||||||
|
|
||||||
|
|
||||||
|
window = Tk()
|
||||||
|
window.title("Snake Game")
|
||||||
|
|
||||||
|
|
||||||
|
score = 0
|
||||||
|
direction = 'down'
|
||||||
|
|
||||||
|
# Display of Points Scored in Game
|
||||||
|
|
||||||
|
label = Label(window, text="Points:{}".format(score),
|
||||||
|
font=('consolas', 20))
|
||||||
|
label.pack()
|
||||||
|
|
||||||
|
canvas = Canvas(window, bg=BACKGROUND,
|
||||||
|
height=HEIGHT, width=WIDTH)
|
||||||
|
canvas.pack()
|
||||||
|
|
||||||
|
window.update()
|
||||||
|
|
||||||
|
window_width = window.winfo_width()
|
||||||
|
window_height = window.winfo_height()
|
||||||
|
screen_width = window.winfo_screenwidth()
|
||||||
|
screen_height = window.winfo_screenheight()
|
||||||
|
|
||||||
|
x = int((screen_width/2) - (window_width/2))
|
||||||
|
y = int((screen_height/2) - (window_height/2))
|
||||||
|
|
||||||
|
window.geometry(f"{window_width}x{window_height}+{x}+{y}")
|
||||||
|
|
||||||
|
window.bind('<Left>',
|
||||||
|
lambda event: change_direction('left'))
|
||||||
|
window.bind('<Right>',
|
||||||
|
lambda event: change_direction('right'))
|
||||||
|
window.bind('<Up>',
|
||||||
|
lambda event: change_direction('up'))
|
||||||
|
window.bind('<Down>',
|
||||||
|
lambda event: change_direction('down'))
|
||||||
|
|
||||||
|
snake = Snake()
|
||||||
|
food = Food()
|
||||||
|
|
||||||
|
next_turn(snake, food)
|
||||||
|
|
||||||
|
window.mainloop()
|
||||||
|
|
||||||
|
# This code is contributed by genius_general
|
@ -30,10 +30,11 @@ func InitLocalModel(urls []string) error {
|
|||||||
LLMNames = make([]string, 0, len(model2url))
|
LLMNames = make([]string, 0, len(model2url))
|
||||||
LLMGroups = make(map[string]*LLMGroup, len(model2url))
|
LLMGroups = make(map[string]*LLMGroup, len(model2url))
|
||||||
|
|
||||||
|
var models []string
|
||||||
for model, urls := range model2url {
|
for model, urls := range model2url {
|
||||||
model = "local " + model
|
localModel := "local " + model
|
||||||
g := &LLMGroup{
|
g := &LLMGroup{
|
||||||
name: model,
|
name: localModel,
|
||||||
llm: make(chan llms.Model, len(urls)),
|
llm: make(chan llms.Model, len(urls)),
|
||||||
local: true,
|
local: true,
|
||||||
}
|
}
|
||||||
@ -46,10 +47,11 @@ func InitLocalModel(urls []string) error {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
LLMGroups[model] = g
|
LLMGroups[localModel] = g
|
||||||
LLMNames = append(LLMNames, model)
|
LLMNames = append(LLMNames, localModel)
|
||||||
|
models = append(models, model)
|
||||||
}
|
}
|
||||||
log.Info("load models", "models", strings.Join(LLMNames, ","))
|
log.Info("load models", "models", strings.Join(models, ","))
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,6 +3,7 @@ package workflow
|
|||||||
import (
|
import (
|
||||||
"agent/src/message"
|
"agent/src/message"
|
||||||
"agent/src/prompt"
|
"agent/src/prompt"
|
||||||
|
"agent/src/utils/log"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
@ -24,6 +25,7 @@ func (task *Task) explain() error {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (task *Task) docstring() error {
|
func (task *Task) docstring() error {
|
||||||
|
log.Info("call docstring")
|
||||||
req := task.request.(*message.RequestExecDocstring)
|
req := task.request.(*message.RequestExecDocstring)
|
||||||
contents := prompt.MakeExecDocstring(req.Language, req.SelectedText.FilePath, req.SelectedText.Text)
|
contents := prompt.MakeExecDocstring(req.Language, req.SelectedText.FilePath, req.SelectedText.Text)
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user