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sse ... main

2 changed files with 185 additions and 141 deletions

View File

@ -7,7 +7,6 @@ import (
"agent/src/workflow"
"context"
"fmt"
"io"
"net/http"
"sync"
)
@ -15,11 +14,10 @@ import (
const AgentWorkers = 4
type Agent struct {
ctx context.Context
apicheck *keyChecker
clients *common.ThreadSafeMap[*client, struct{}]
ctx context.Context
apicheck *keyChecker
clients *common.ThreadSafeMap[*client, struct{}]
}
var once sync.Once
func NewAgent(ctx context.Context, ollamaUrls []string) (*Agent, error) {
@ -31,20 +29,23 @@ func NewAgent(ctx context.Context, ollamaUrls []string) (*Agent, error) {
return nil, err
}
return &Agent{
ctx: ctx,
ctx : ctx,
clients: new(common.ThreadSafeMap[*client, struct{}]).Init(nil, false),
}, nil
}
func (a *Agent) Start(port uint64, crtDir *string) {
workflow.InitTaskPool(a.ctx)
go func() {
go func(){
sm := http.NewServeMux()
sm.HandleFunc("/sse", a.serveSSE)
// sm.HandleFunc("/simpletest2025", a.serveTestPage)
// sm.HandleFunc("/doc", a.serveDoc)
// sm.HandleFunc("/assets/", a.serveAssets)
sm.HandleFunc("/ws", a.serveWs)
addr := fmt.Sprintf(":%d", port)
log.Info("[agent] start SSE server", "addr", addr)
log.Info("[agent] start websocket server", "addr", addr)
var err error
if crtDir == nil {
@ -59,41 +60,6 @@ func (a *Agent) Start(port uint64, crtDir *string) {
}()
}
func (a *Agent) serveSSE(w http.ResponseWriter, r *http.Request) {
flusher, ok := w.(http.Flusher)
if !ok {
http.Error(w, "Streaming unsupported", http.StatusInternalServerError)
return
}
// 创建新 client
client := newClient(w, flusher, a)
a.addClient(client)
// 设置 SSE 必备的响应头
w.Header().Set("Content-Type", "text/event-stream")
w.Header().Set("Cache-Control", "no-cache")
w.Header().Set("Connection", "keep-alive")
w.Header().Set("Access-Control-Allow-Origin", "*")
// 启动写消息循环
client.run()
// 读取请求体
msg, err := io.ReadAll(r.Body)
if err != nil {
client.SendText("Invalid request body")
return
}
defer r.Body.Close()
// 处理请求
client.processSSERequest(msg)
// 阻塞直到 client 关闭
<-client.GetCtx().Done()
}
func (a *Agent) serveTestPage(w http.ResponseWriter, r *http.Request) {
log.Info("serveHome", "url", r.URL)
if r.Method != http.MethodGet {
@ -122,12 +88,30 @@ func (a *Agent) serveAssets(w http.ResponseWriter, r *http.Request) {
http.ServeFile(w, r, "./"+r.URL.Path[1:])
}
// 给Agent添加addClient方法
func (a *Agent) addClient(c *client) {
a.clients.Set(c, struct{}{}) // 放进去
log.Info("client added", "connected", a.clients.Size())
func (a *Agent) serveWs(w http.ResponseWriter, r *http.Request) {
// TODO IP连接数限制
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Error("[agent] serveWs", "err", err)
return
}
log.Info("[agent] new connection", "remote", conn.RemoteAddr())
c := newClient(conn, a)
// check api key
if a.apicheck.check(c, r) {
c.run()
a.clients.Set(c, struct{}{})
} else {
go func() {
c.SendText("HTTP/1.1 401 Unauthorized\r\n\r\n")
conn.Close()
}()
}
}
func (a *Agent) removeClient(c *client) {
a.clients.Delete(c)
}

View File

@ -1,183 +1,243 @@
package agent
import (
"agent/src/message"
"agent/src/workflow"
"context"
"encoding/json"
"errors"
"net/http"
"fmt"
"sync"
"time"
"agent/src/message"
"agent/src/utils/log"
"agent/src/workflow"
"github.com/gorilla/websocket"
"golang.org/x/time/rate"
)
var upgrader = websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
return true // 允许所有来源(仅限开发环境)
},
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
const (
// Time allowed to write a message to the peer.
writeWait = 15 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 3 * 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Maximum message size allowed from peer.
maxMessageSize = 10*1024*1024
)
// client 用于管理每个与客户端的连接
type client struct {
ctx context.Context
writer http.ResponseWriter
flusher http.Flusher
outMsg chan []byte
authenticated bool
apikey string
agent *Agent
fnCancel context.CancelFunc
rate *rate.Limiter
wantResponseId uint64 // 新增字段存储当前请求的ID
wantResponse chan []byte // 新增字段:用于存储响应的通道
lock sync.Mutex
once sync.Once
ctx context.Context
conn *websocket.Conn
outMsg chan []byte
authenticated bool
apikey string
agent *Agent
fnCancel context.CancelFunc
rate *rate.Limiter
wantResponseId uint64
wantResponse chan []byte
lock sync.Mutex
once sync.Once
}
// 创建新的客户端对象
func newClient(w http.ResponseWriter, f http.Flusher, a *Agent) *client {
func newClient(conn *websocket.Conn, a *Agent) *client {
ctx, fnCancel := context.WithCancel(a.ctx)
return &client{
ctx: ctx,
writer: w,
flusher: f,
outMsg: make(chan []byte, 32),
agent: a,
ctx : ctx,
conn : conn,
outMsg: make(chan []byte, 32),
agent : a,
fnCancel: fnCancel,
rate: rate.NewLimiter(5, 1), // 每秒5次限制
rate: rate.NewLimiter(5, 1), // 每秒5次限制
}
}
// 设置API Key并标记为已认证
func (c *client) setApiKey(apikey string) {
func (c *client) setApiKey(apikey string) {
c.apikey = apikey
c.authenticated = true
}
// 启动客户端的处理流程
func (c *client) run() {
go c.readPump()
go c.writePump()
}
// writePump 处理SSE的消息推送
func (c *client) readPump() {
defer c.Close()
c.conn.SetReadLimit(maxMessageSize)
c.conn.SetReadDeadline(time.Now().Add(pongWait))
c.conn.SetPongHandler(func(string) error { c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
done := c.ctx.Done()
for {
select {
case <-done:
return
default:
}
_, msg, err := c.conn.ReadMessage()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
log.Error(fmt.Sprintf("error: %v", err))
}
break
}
if c.rate.Allow() {
workflow.Handle(c, msg)
} else {
c.WriteJson(&message.ReponseError{
Error: "maximum 5 requests per second",
}, true)
}
}
}
func (c *client) writePump() {
ticker := time.NewTicker(pingPeriod)
defer ticker.Stop()
defer c.Close()
done := c.ctx.Done()
for {
select {
select {
case message, ok := <-c.outMsg:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if !ok {
c.conn.WriteMessage(websocket.CloseMessage, []byte{})
return
}
w, err := c.conn.NextWriter(websocket.TextMessage)
if err != nil {
return
}
w.Write(message)
if err := w.Close(); err != nil {
return
}
case <-ticker.C:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
return
}
// 向客户端发送消息SSE格式
c.writer.Write([]byte("data: "))
c.writer.Write(message)
c.writer.Write([]byte("\n\n"))
c.flusher.Flush()
case <-done:
return
}
}
}
// 关闭客户端连接
func (c *client) Close() {
c.once.Do(func() {
once.Do(func(){
c.fnCancel()
c.agent.removeClient(c)
log.Info("client closed", "connected", c.agent.clients.Size())
c.conn.Close()
log.Info("client close", "remote", c.conn.RemoteAddr().String(), "connected", c.agent.clients.Size())
})
}
// 将JSON数据发送到客户端
func (c *client) WriteJson(data interface{}, block bool) error {
b, err := json.Marshal(data)
b, err := json.MarshalIndent(data, "", "")
if err != nil {
return err
}
return c.WriteText(string(b), block)
}
// 将文本消息发送到客户端
func (c *client) WriteText(msg string, block bool) error {
if block {
select {
case <-c.ctx.Done():
return errors.New("connection closed")
case c.outMsg <- []byte(msg):
return nil
select{
case <-c.ctx.Done():
return errors.New("connection closed")
case c.outMsg <- b:
return nil
}
} else {
select {
case c.outMsg <- []byte(msg):
default:
case <-c.ctx.Done():
return errors.New("connection closed")
case c.outMsg <- b:
return nil
default:
go func(){
select{
case <-c.ctx.Done():
case c.outMsg <- b:
}
}()
}
}
return nil
}
// 发送纯文本消息
func (c *client) SendText(msg string) error {
return c.WriteText(msg, true)
func (c *client) WriteText(msg string, block bool) error {
if block {
select {
case <-c.ctx.Done():
return errors.New("connection closed")
case c.outMsg <- []byte(msg):
return nil
}
} else {
select {
case c.outMsg <- []byte(msg):
default:
}
}
return nil
}
// send string, block util flush
func (c *client) SendText(msg string) error {
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
w, err := c.conn.NextWriter(websocket.TextMessage)
if err != nil {
return err
}
_, err = w.Write([]byte(msg))
if err != nil {
return err
}
err = w.Close()
return err
}
// 获取客户端的上下文
func (c *client) GetCtx() context.Context {
return c.ctx
}
// 获取客户端的消息通道
func (c *client) GetChannel() chan<- []byte {
return c.outMsg
}
// 处理接收到的消息请求
func (c *client) processSSERequest(msg []byte) {
// 检查速率限制
if !c.rate.Allow() {
err := c.WriteJson(&message.ReponseError{
Error: "maximum 5 requests per second",
}, true)
if err != nil {
log.Error("Failed to send rate limit response", "error", err)
}
return
}
// 调用workflow.Handle来处理请求
err := workflow.Handle(c, msg)
if err != nil {
log.Error("Failed to handle workflow", "error", err)
}
}
// 设置希望接收响应的请求ID及对应的通道
func (c *client) WantResponse(requestId uint64, ch chan []byte) {
c.lock.Lock()
defer c.lock.Unlock()
// 关闭之前的通道(如果有的话)
if c.wantResponse != nil {
close(c.wantResponse)
}
c.wantResponseId = requestId
c.wantResponse = ch
c.wantResponseId, c.wantResponse = requestId, ch
c.lock.Unlock()
close(c.wantResponse)
}
// 根据请求ID发送响应消息
func (c *client) NewWantResponse(requestId uint64, msg []byte) error {
c.lock.Lock()
defer c.lock.Unlock()
// 检查请求ID是否匹配确保没有不匹配的消息
if requestId != c.wantResponseId || c.wantResponse == nil {
return errors.New("unexpected msg")
}
// 将消息发送到对应的通道
c.wantResponse <- msg
return nil
}
}